#!/usr/bin/env bash set -euo pipefail IFS=$'\n\t' DATA_DIR="./mcsh" mkdir -p "$DATA_DIR" VERSIONS_DIR="$DATA_DIR/versions" LIBRARIES_DIR="$DATA_DIR/libraries" NATIVES_DIR="$DATA_DIR/natives" ASSETS_DIR="$DATA_DIR/assets" GAME_DIR="$DATA_DIR/run" function auth ( CLIENT_ID="9e97542c-b7d5-4a02-a656-4559dad4590a" DEVICE_CODE_URL="https://login.microsoftonline.com/consumers/oauth2/v2.0/devicecode" TOKEN_URL="https://login.microsoftonline.com/consumers/oauth2/v2.0/token" XBL_AUTH_URL="https://user.auth.xboxlive.com/user/authenticate" XSTS_TOKEN_URL="https://xsts.auth.xboxlive.com/xsts/authorize" MC_AUTH_URL="https://api.minecraftservices.com/authentication/login_with_xbox" profile="${1:-""}" if ! [[ -e "$DATA_DIR/profiles.json" ]]; then printf '{}\n' > "$DATA_DIR/profiles.json" fi function login ( printf 'getting device code\n' >&2 res="$(curl -s -X POST "$DEVICE_CODE_URL" -H 'Content-Type: application/x-www-form-urlencoded' -d "client_id=$CLIENT_ID&scope=XboxLive.signin%20offline_access")" device_code="$(<<<"$res" jq -r '.device_code')" message="$(<<<"$res" jq -r '.message')" printf '%s\n' "$message" >&2 printf 'waiting for token...\n' >&2 pending=true while [[ "$pending" == true ]]; do res="$(curl -s -X POST "$TOKEN_URL" -H 'Content-Type: application/x-www-form-urlencoded' -d "grant_type=urn:ietf:params:oauth:grant-type:device_code&client_id=$CLIENT_ID&device_code=$device_code")" pending="$(<<<"$res" jq -r '.error == "authorization_pending"')" sleep 1 done printf '%s\n' "$res" ) if [[ -z "$(jq -r --arg profile "$profile" '.[$profile].refresh_token // ""' "$DATA_DIR/profiles.json")" ]]; then printf 'logging in\n' >&2 res="$(login)" else printf 'refreshing msa auth\n' >&2 refresh_token="$(jq -r --arg profile "$profile" '.[$profile].refresh_token // ""' "$DATA_DIR/profiles.json")" res="$(curl -s -X POST "$TOKEN_URL" -H 'Content-Type: application/x-www-form-urlencoded' -d "grant_type=refresh_token&client_id=$CLIENT_ID&refresh_token=$refresh_token")" fi refresh_token="$(<<<"$res" jq -r '.refresh_token')" msa_token="$(<<<"$res" jq -r '.access_token')" profiles="$(jq --arg profile "$profile" --arg token "$refresh_token" '. + {$profile: {"refresh_token": $token, "type": "msa"}}' "$DATA_DIR/profiles.json")" <<<"$profiles" cat > "$DATA_DIR/profiles.json" printf 'authenticating with xbox live\n' >&2 req="$(jq -n --arg token "$msa_token" '{"Properties": {"AuthMethod": "RPS", "SiteName": "user.auth.xboxlive.com", "RpsTicket": "d=\($token)"}, "RelyingParty": "http://auth.xboxlive.com", "TokenType": "JWT"}')" res="$(curl -s -X POST "$XBL_AUTH_URL" -H 'Content-Type: application/json' -H 'Accept: application/json' -d "$req")" xuid="$(<<<"$res" jq -r '.DisplayClaims.xui[0].uhs')" xbl_token="$(<<<"$res" jq -r '.Token')" # not 100% sure this is *actually* the xuid, but the game doesnt seem to # care, even if passed a nonsense value profiles="$(jq --arg profile "$profile" --arg xuid "$xuid" '. + {$profile: .[$profile] + {"xuid": $xuid}}' "$DATA_DIR/profiles.json")" <<<"$profiles" cat > "$DATA_DIR/profiles.json" printf 'getting xsts token\n' >&2 req="$(jq -n --arg token "$xbl_token" '{"Properties": {"SandboxId": "RETAIL", "UserTokens": [ $token ]}, "RelyingParty": "rp://api.minecraftservices.com/", "TokenType": "JWT"}')" res="$(curl -s -X POST "$XSTS_TOKEN_URL" -H 'Content-Type: application/json' -H 'Accept: application/json' -d "$req")" xsts_token="$(<<<"$res" jq -r '.Token')" printf 'authenticating with mincraft\n' >&2 req="$(jq -n --arg xuid "$xuid" --arg token "$xsts_token" '{"identityToken": "XBL3.0 x=\($xuid);\($token)"}')" res="$(curl -s -X POST "$MC_AUTH_URL" -H 'Content-Type: application/json' -H 'Accept: application/json' -d "$req")" mc_token="$(<<<"$res" jq -r '.access_token')" profiles="$(jq --arg profile "$profile" --arg token "$mc_token" '. + {$profile: .[$profile] + {"access_token": $token}}' "$DATA_DIR/profiles.json")" <<<"$profiles" cat > "$DATA_DIR/profiles.json" # printf '%s\n' "$mc_token" printf '%s\n' "$profile" ) function update_profile ( MC_PROFILE_URL="https://api.minecraftservices.com/minecraft/profile" profile="$1" token="$(jq -r --arg profile "$profile" '.[$profile].access_token' "$DATA_DIR/profiles.json")" printf 'getting minecraft profile\n' >&2 res="$(curl -s -X GET "$MC_PROFILE_URL" -H "Authorization: Bearer $token")" if [[ -n "$(<<<"$res" jq -r '.error // ""')" ]]; then printf 'error: user does not own minecraft\n' >&2 exit 1 fi #TODO: hyphenate uuid, for :sparkles: style :sparkles: profiles="$(<<<"$res" jq --arg profile "$profile" --slurpfile profiles "$DATA_DIR/profiles.json" '$profiles[0] + {"\(.name)": $profiles[0].[$profile] + {"player_name": .name, "uuid": .id}} | del(.[""])')" <<<"$profiles" cat > "$DATA_DIR/profiles.json" jq --arg profile "$profile" '.[$profile]' "$DATA_DIR/profiles.json" ) function update_metadata ( printf 'updating version manifest\n' >&2 mkdir -p "$VERSIONS_DIR" curl --silent "https://piston-meta.mojang.com/mc/game/version_manifest_v2.json" | jq '{"latest": .latest, "versions": [.versions[] | {"key": .id, "value": .url}] | from_entries}' > "$VERSIONS_DIR/manifest.json" version="${1:-"$(jq -r '.latest.release' "$VERSIONS_DIR/manifest.json")"}" printf 'updating %s meta %s\n' "$version" >&2 mkdir -p "$VERSIONS_DIR/$version" curl --silent -o "$VERSIONS_DIR/$version/meta.json" "$(jq -r --arg version "$version" '.versions[$version]' $VERSIONS_DIR/manifest.json)" meta="$(jq -c --slurpfile info info.json -f meta.jq "$VERSIONS_DIR/$version/meta.json")" printf 'updating %s asset index...\n' "$version" >&2 mkdir -p "$ASSETS_DIR/indexes" assets_url="$(<<<"$meta" jq -r '.asset_index')" curl --silent -o "$ASSETS_DIR/indexes/$(basename "$assets_url")" "$assets_url" printf '%s\n' "$meta" ) function launch ( profile="$(update_profile "$(auth "${2:-}")")" printf '\n' >&2 meta="$(update_metadata "${1:-}")" export LIBRARIES_DIR function download_library { if ! [[ -e "$LIBRARIES_DIR/${2:-}" ]]; then printf '%s\n' "${1:-}" >&2 mkdir -p "$(dirname "$LIBRARIES_DIR/${2:-}")" curl --silent -o "$LIBRARIES_DIR/${2:-}" "${3:-}" fi } export -f download_library export ASSETS_DIR function download_asset { if ! [[ -e "$ASSETS_DIR/objects/${2:-}" ]]; then printf '%s\n' "${1:-}" >&2 mkdir -p "$(dirname "$ASSETS_DIR/objects/${2:-}")" curl --silent -o "$ASSETS_DIR/objects/${2:-}" "https://resources.download.minecraft.net/${2:-}" fi } export -f download_asset #TODO: check hash version="$(<<<"$meta" jq -r '.version')" if ! [[ -e "$VERSIONS_DIR/$version/client.jar" ]]; then printf 'downloading %s client jar...\n' "$version" >&2 <<<"$meta" jq -r '.client_url' | xargs curl --silent -o "$VERSIONS_DIR/$version/client.jar" fi printf 'downloading libraries...\n' >&2 <<<"$meta" jq -r '.libraries[] | "\(.name) \(.path) \(.url)"' | xargs -I {} "$SHELL" -c "download_library {}" printf 'downloading assets...\n' >&2 jq -r '.objects | to_entries[] | "\(.key) \(.value.hash[:2])/\(.value.hash)"' "$ASSETS_DIR/indexes/$(basename "$(<<<"$meta" jq -r '.asset_index')")" | xargs -P 10 -I {} "$SHELL" -c "download_asset {}" # if ! [[ -e "$VERSIONS_DIR/$version/log4j.xml" ]]; then # printf 'downloading %s log4j config...\n' "$version" >&2 # <<<"$meta" jq -r '.logging_config' | xargs curl --silent -o "$VERSIONS_DIR/$version/log4j.xml" # fi function replace_placeholders { cat - | sed \ -e "s:\${versions_directory}:$VERSIONS_DIR:g" \ -e "s:\${libraries_directory}:$LIBRARIES_DIR:g" \ -e "s:\${natives_directory}:$NATIVES_DIR:g" \ -e "s:\${assets_root}:$ASSETS_DIR:g" \ -e "s:\${game_directory}:$GAME_DIR:g" \ \ -e "s/\${launcher_name}/mcsh/g" \ -e "s/\${launcher_version}/v0.1.0/g" \ \ -e "s/\${auth_player_name}/$(<<<"$profile" jq -r '.player_name')/g" \ -e "s/\${auth_uuid}/$(<<<"$profile" jq -r '.uuid')/g" \ -e "s/\${auth_xuid}/$(<<<"$profile" jq -r '.xuid')/g" \ -e "s/\${user_type}/$(<<<"$profile" jq -r '.type')/g" \ -e "s/\${auth_access_token}/$(<<<"$profile" jq -r '.access_token')/g" } printf '\nstarting game :3\n\n' >&2 <<<"$meta" jq -r '.args.jvm + [.main_class] + .args.game | join(" ")' | replace_placeholders | xargs java ) launch "$@"